Animation: can it facilitate?

نویسندگان

  • Barbara Tversky
  • Julie Bauer Morrison
  • Mireille Bétrancourt
چکیده

Graphics have been used since ancient times to portray things that are inherently spatiovisual, like maps and building plans. More recently, graphics have been used to portray things that are metaphorically spatiovisual, like graphs and organizational charts. The assumption is that graphics can facilitate comprehension, learning, memory, communication and inference. Assumptions aside, research on static graphics has shown that only carefully designed and appropriate graphics prove to be beneficial for conveying complex systems. Effective graphics conform to the Congruence Principle according to which the content and format of the graphic should correspond to the content and format of the concepts to be conveyed. From this, it follows that animated graphics should be effective in portraying change over time. Yet the research on the efficacy of animated over static graphics is not encouraging. In cases where animated graphics seem superior to static ones, scrutiny reveals lack of equivalence between animated and static graphics in content or procedures; the animated graphics convey more information or involve interactivity. Animations of events may be ineffective because animations violate the second principle of good graphics, the Apprehension Principle, according to which graphics should be accurately perceived and appropriately conceived. Animations are often too complex or too fast to be accurately perceived. Moreover, many continuous events are conceived of as sequences of discrete steps. Judicious use of interactivity may overcome both these disadvantages. Animations may be more effective than comparable static graphics in situations other than conveying complex systems, for example, for real time reorientations in time and space. # 2002 Published by Elsevier Science Ltd.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

An Analysis on the Diversified Extension Strategy for China’s Animation Industry

Based on the current development of China’s animation industry, this article explores the prospect of the diversified extension strategy for it and its industry chain. In addition, some successful cases in the relevant fields home or abroad are taken into consideration to analyze how to facilitate the further development of China’s animation industry in conformity with the reality.

متن کامل

The Study of Education Based on Animation in Patient’s Performance under Hemodialysis in Emergency Evacuation Selected Hospitals of Aja

Introduction: A disaster evacuation program is one of the most important parts of hospital crisis management. The following study was carried out to determine the effects of animation-based teaching on hemodialysis patients’ performance in an emergency evacuation. Material and Method: In this quasi-experimental study, two out of four AJA Hospitals in Tehran that had hemodialysis wards, were sel...

متن کامل

پویانمایی شخصیت کارتونی با انتقال حرکت مفصلی و مبتنی بر اسکلت موجودات دیگر

Abstract: Nowadays, the animators give life to the fancy characters by making natural movements to organs of cartoon characters. To achieve this goal, movements of living individuals can be applied into cartoon characters. In this paper, a skeletal correspondence finding based method is proposed to transfer movement of a 2D character into a new character, where these two shapes have the same st...

متن کامل

Using Computer Reverse Projection Photogrammetry to Analyze an Animation

Computer reverse projection photogrammetry (CRPP) is a technique of using computer software to obtain information from images. Use of this process can facilitate the analysis of a computer animation that depicts the reconstruction of an accident. This paper defines several digital image analysis techniques with a focus on CRPP and illustrates methods of employing their procedures. Specific aspe...

متن کامل

Rig retargeting for 3D animation

This paper presents a new approach to facilitate reuse and remixing in character animation. It demonstrates a method for automatically adapting existing skeletons to different characters. While the method can be applied to simple skeletons, it also proposes a new approach that is applicable to high quality animation as it is able to deal with complex skeletons that include control bones (those ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:
  • Int. J. Hum.-Comput. Stud.

دوره 57  شماره 

صفحات  -

تاریخ انتشار 2002